During my second year we were asked to disassemble a product and study it in depth in relation to function, aesthetics and its socio-economic affordances and then redesign it based on user generated research.
For my product I chose gaming computer keyboards. Through my research I found that above all else users valued functional quality and customisation of their keyboards.
Therefore, I created a compact keyboard which allowed users to independently change the tactility, resistance, colour and lighting of every key, allowing the keyboard to be personalised and improved over time. The open caseless design which maintains the structure of the keyboard while exposing the electronics further facilitates the visual language of customisation, bringing a level of refinement to an aspect of design usually reserved for DIY.